HoRNet Plugins Releases BSharry Side Chainer – Auto Sidechain Compressor Plug-In
HoRNet Plugins has released their second plug-in created in collaboration with DJ BSharry. Side Chainer delivers on their design goals of simplicity making kick drum pumping, or any sidechain compressor effects for that matter, as easy as placing the plug-in on the host track.
The side chain compression is ‘automatic’, triggering off of the session’s tempo. Selectable sub-division tempos are available as well.
HoRNet’s new Side Chainer is available now for about $10 (8.99 EUR) at today’s exchange rates. The plug-in is available for Mac and PC as VST, RTAS, or AU formats in 32 and 64-bit flavors. There is a free demo. Here are more details form HoRNet:
Side Chainer is a production tool designed to help you achieve the typical sound of dance music that is usually obtained using a compressor side chained to the kick drum, top DJs and producers all over the world has used this production technique to create punch, space and definition in their mixes.
This setup allows to duck another track (usually the pads and leads or even the whole master bus) every time the kick plays, while pretty easy in principle this setup is not always easily accomplished in many DAWs since sometimes audio routing can be complicated, then you also have to understand how the compressor works and the correct time settings to use for attack and release in order to create the right rhythm.
BSharry Side Chainer helps you with this production trick because it doesn’t require any control track or complicated setup, the signal driving the internal compressor is auto generated by the plugin and synced to the host tempo with many time division options.
The controls on the Side Chainer are calibrated so that you always get a useful effect and allows you to reach the sound you are after in a short time, they are divided in four rounded knobs that modifies the time and shape of the internal control signal.
The plugin offers a visual representation of the audio, both the original and the modulated result, in the low part of the GUI you can see the input signal in white and the resulting modulated output in purple, two audio measure are shown so you can see the “pumping effect” in action.
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