Plogue Releases Chipcrusher – Bitcrusher, Speaker Sim and Noise Machine

Plogue is an indie audio software developer based out of Montreal, Quebec, Canada. They present some creative options to the audio world and their new Chipcrusher plugin is no exception. Chipcrusher takes any incoming audio source and using DAC encoding, the plugin plays it back in a variety of retro emulations – even the classic Gameboy speaker.

Download Plogue’s Chipcrusher plugin today for an intro price of $39 ($95 MSRP). The plugin is available in AU, VST and RTAS formats. Here are more details from Plogue:

Take your sound back a decade or two with chipcrusher.

Take your sound back a decade or two with chipcrusher.

Overview

chipcrusher is an advanced bitcrusher, a speaker simulator and noise machine. It’s an audio effect which plays back input audio through a simulation of early lofi digital audio codecs (DAC Encoding), adds grit (Background Noise), and outputs through a selection of speaker and filter impulse responses (Post-Processing).

It can work as a VST/AU/RTAS plug-in for most major sequencing audio programs and supported tracker programs on Windows and OS X.

There is a wide spectrum of results achievable with chipcrusher. Here’s a few use cases:

  • Uniquely destroy/mangle a beat, a guitar or any other audio track.
  • Play single hits and emulate the sound of old samplers.
  • Add ‘accurate dirt’ to chipsounds’s output.
  • Etc.

There are three main components in chipcrusher: DAC Encoding, Background Noise and Post-Processing. The audio inputs first go to the DAC Encoding. Then it get mixed with the Background Noise to finally get sent to the Post-Processing stage. Of course, each component can be bypassed on demand without muting the audio. Here’s the details of those 3 components:

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Click here for the breakdown!

 

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