NYC’s Rabbit Ears Audio Releases “Antique Engines” Sound FX Collection

The Brooklyn-based boutique provider of royalty free sound effects, Rabbit Ears Audio, announced that it has launched its ninth collection, Antique Engines.

Steam heat: The new Rabbit Ears Audio collection is driven by Antique Engines.

All files in this collection are available at 24/192 or 24/96 and are embedded with Soundminer Metadata. The price is $75 through the end of Friday, February 24, 2012, and $85 thereafter.

Antique Engines, A.K.A. REA_009 is a collection of stationary antique engines, both steam and gas, that were used for DC power generation. At the turn of the century before electricity was widely available, these engines were used to provide energy to water plants, factories, farms, and just about anything that needed power.

The engines that REA founder Michael Raphael recorded provided a deep wealth of mechanical sounds to sound designers, music producers, and audio pros: steam chuffs, exhaust puffs, whirrs, whines, and bangs.

In all, Antique Engines features over 11 machines from the turn-of-the-century that will fill all gas- and steam-powered needs. Many of the larger engines were recorded with at least four channels so different parts of the engines can be emphasized to taste.

The Engines were recorded with the following pieces of gear: Sennheiser MKH30/40, Sennheiser MKH 60, Schoeps MK4/MK8, Sanken CUB-01, Cooper CS-104, Sound Devices 744T.

“This Library has a strong New York origin,” Raphael told SonicScoop. “About a year ago, I met Conrad Milster who runs the Pratt Power Plant in Brooklyn. The power plant has similar types of engines found in then sound library and they used to provide power for the school decades ago.

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“At this point, the power plant is a museum that Conrad Milster maintains and will walk anyone through if you drop by and visit. Once I heard them start up i knew I had to record them, and Conrad helped me find several other locations that had both gas- and steam-powered engines that are still functional. Thanks to Conrad Milster’s help I was able to find some truly unique sounds — I can see them filling needs that sound editors have where mechanical, combustion, or steam related sounds might be needed.”

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