Posts Tagged ‘Scott Looney’

Game Audio, Level 1: The Basics of Sound for the Interactive Age

You’ve probably been hearing a lot about game audio these days. There is no doubt that games keep on growing in popularity as gamification continues to permeate our everyday lives.

From amazing new virtual reality (VR) and augmented reality (AR) experiences to massive multiplayer online games (MMOGs), the gaming revolution Read more...

Game Audio Intensive Workshop 11/1 in NYC – 6 Questions with Instructors Steve Horowitz & Scott Looney

Will audio still be fun on the last day of the 139th AES in NYC? You better believe it.

The Game Audio Intensive Workshop will be held on Sunday, November 1, 12-7 PM  at the Institute of Audio Research (IAR), 64 University Place, NYC (Early Bird Price $150 before 10/10, Read more...

“The Essential Guide to Game Audio”: How A New Educational Suite Is Advancing the Craft

Imagine flying your avatar effortlessly through a familiar world, cruising comfortably and picking up points. Then suddenly chaos reigns: a confusing vortex confounds your character and wipes out all your progress.

That’s the exact experience of many a composer and sound designer who knows the TV and film world well, Read more...

macProVideo.com Launches New Game Audio Education Series

Of all the sound sectors, game audio always seems to be the most mysterious – its unique workflows and rules make it a sonic animal all its own.

To address the knowledge gap, online education provide macProVideo.com has just released two new courses: “Demystifying Game Audio” http://www.macprovideo.com/tutorial/game-audio-101-demystifying-game-audio and “Implementing Audio Read more...

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